
EToH Kit (port)
Partially ported Eternal Towers of Hell tower building kit for Minecraft, with the use of datapacks and resource packs.
Useful tools, weird experiments, and ideas I wanted to try out and see how they turn out to be. Some turned out to be fun; some are... not quite as practical.
Tools, web experiments, and weird systems built to solve a problem or chase an idea.

Partially ported Eternal Towers of Hell tower building kit for Minecraft, with the use of datapacks and resource packs.

An improved version of another osu!taiko storyboarder that's about 9 years old. GUI and safeguards included.


Posters, layouts, identities, illustrations, and motion work presented with the media itself in front.
Hazel did the initial character artwork, so naturally I focused around a red-lit 3D environment. Turned out to be, unironically, one of my best work.
The song didn't vibe with this background, because this was made before the song was finalized. Still turned out to be my best work, despite the theme being quite off.
It fits the song's vibe in my opinion, although it is very simple. I focused on a soothing color palette but still kept the myth.
Cold blue abstract forms explored through object renders and type distortion. This one in particular took very long to finalize, part because the object was quite hard to make.
Loose studies, tournament assets, and identity pieces that still deserve somewhere to live.